export default {
    "名称": "乾坤土卷",
    "灵元消耗": function (fight_data, src_unit) {
        return 1;
    },
    "灵宝算法": function (fight_data, src_unit, target_unit, lb, consummer) {
        G.FightComputingUtils.computing_skill(fight_data, src_unit, target_unit, lb["名称"]);
    },
}